

The Plague Doctor, on the other hand, prefers being in the 3rd or back slot to use his skills. The Crusader, for example, has a preferred location of being in the front two slots, as a majority of his battle skills require being in those two slots to be used. The party system consists of 4 slots, with each character class having a preferred location where they can perform attacks and skills. When you enter a dungeon, you’re given a basic quest to complete that usually ends up being “explore the dungeon” or “kill the enemies!” or “collect the loot!”, but generally speaking all you’ll want to do in every dungeon is explore as much as you can, if you can.Ĭombat is turned based, and because of the way each character class works, strongly focuses on strategy and party management and can become quite complex in later dungeons. Each character you can play is randomly generated as well they’re given a class from a selection of 15 (or 17, if you have the DLC), battle skills, and various quirks and afflictions that can have both positive or negative effects as you play. Fun! Exploration is done in a side-scrolling manner, where the player controls a party of up to 4 characters. Each hallway has randomly generated loot, traps, enemies, and every now and again your old fashion eldritch horror. The game starts out with a quick tutorial that introduces you to the general mechanics of the game dungeons are set up as a collection of procedurally generated rooms, each room being connected by hallways that lead to the next room. Of course, Darkest Dungeon has a reputation of being brutally difficult, which is well earned, so this is easier said than done.

You’re tasked with exploring the surrounding lands and mansion, on a quest to clear the land of evil and face the perils of the deepest, Darkest, dankest Dungeon of them all! Darkest Dungeon starts out with a letter, written by “the Ancestor”, that gives you the general premise of the game you inherited a mansion that was seemingly built on a pit to hell. Ahhh Darkest Dungeon, that wonderful combination of rougelike dungeon crawling exploration, turn based combat, brutal RNG, and carefully planned strategy, all tied together by a gritty, Lovecraftian styled world and an even grittier narrator voiced by Wayne June.
